Demonkind first appeared in 1976 in the Eldritch Wizardry supplement for the original D&D box set. Innate Spellcating. Traits Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. Orcus can’t stand all this noisy disgusting “life” that seems to pervade the multiverse and plots to get rid of it entirely. Any creature besides Orcus that tries to attune to the wand must make a DC 17 Constitution saving throw. If you’re feeling kind, Orcus can just summon 20 or so standard zombies or skeletons that the players can weed out with a good fireball or two. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Orcus’s spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). Every day the holder of the wand can summon more undead minions, perpetually fueling an ever-expanding army of undeath, play around with it. It’ll be difficult, but if you manage to separate Orcus from his wand, he’ll be. He can innately cast the following spells, requiring no material components: If Orcus fails a saving throw, he can choose to succeed instead. The next month will see the release of Out of the Abyss, the Rage of Demons super adventure book … Master of Undeath. Once this property of the wand is used, the property can't be used again until the next dawn. Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. He would eventually achieve godhood, although this was temporary as he was soon after slaughtered. This subclass is slightly inspired by 3e Book of Vile Darkness - Thrall of Orcus. He began, like many demon lords, as a wicked mortal- a powerful spellcaster. Spells: As a high-level wizard (17-20-ish). Orcus doesn’t have any innate plane shifting or teleportation powers, so unless he’s already summoned liches to do it for him, he won’t be able to recover his wand during the fight. Need a New Dice Set? The wand has 7 charges, and any of its properties that require a saving throw have a save DC of 18. Multiattack. On a failed save, the creature dies and rises as a zombie. When it does, it magically appears wherever its master senses an opportunity to achieve some fell goal. Orcus doesn’t have any innate plane shifting or teleportation powers, so unless he’s already summoned liches to do it for him, he won’t be able to recover his wand during the fight. Like many of the most powerful demon lordswho struggle for power in the Abyss, Orcus started his existence as a mortal on the Prime Plane. K'Varn possessed the Horn of Orcus, he used its power to force illithid and duergar to work together in preparation for an attack on the surface world. By using the affiliate links, you are helping support the Service, and we genuinely appreciate your support. Tail. Orcus has a dedicated cult primarily composed of necromancers who do his bidding. Your first priority should be getting the damn wand. Additionally, he can cast create undead even when it isn't night. Elec. Orcus makes two Wand of Orcus attacks. (. Wand of Orcus. Pages on this Service may include affiliate links to Amazon and its affiliate sites on which the owner of this Service, Blueshift Nine, LLC, will make a referral commission. Orcus’s weapon attacks are magical. Master of Undeath. Hit: 21 (3d8 + 8) piercing damage plus 18 (4d8) poison damage. Orcus. These undead magically rise up from the ground or otherwise form in unoccupied spaces within 300 feet of Orcus and obey his commands until they are destroyed or until he dismisses them as an action. Other than the undead summons shenanigans, Orcus relies on some really powerful spells, like, . Additionally, he can cast create undead even when it isn’t night. Check out our giant list of, New to find a D&D Group? While holding the wand, Orcus can use an action to conjure undead creatures whose combined average hit points don’t exceed 500. While most demon lords have their signature weapons, the Wand of Orcus is particularly noteworthy due to Orcus’s habit of dropping it into the hands of mortals. Orcus est à la fois un autre nom du dieu grec Thanatos et une divinité infernale romaine distincte3. Winner of the often disputed title “Lord of the Undead”, Orcus has been the big bad demon plotting the downfall of life itself since the 1st edition of D&D. Orcus's spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). Armor Class 17 (Natural Armor), 20 With The Wand Of Orcus, 27 (+8)14 (+2)25 (+7) 20 (+5)20 (+5)25 (+7), Damage Immunities Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Condition Immunities Charmed, Exhaustion, Frightened, Poisoned, Senses truesight 120 ft., passive Perception 22. It also allows you to use the themes and concepts from Orcus’s lore at earlier tiers, since any campaign where you plan to actually fight Orcus will need to be tier 4, most likely as a final fight at level 20. » La porte d'Orcus dans les jardins de Bomarzo, Italie, XVI e siècle. I’ve figured out 2 solid methods to get that thing out of Orcus’s hands: If you manage to get into melee with Orcus he’ll only have a +8 bonus to the disarm check needed to knock an item out of his hands, something a 20th level barbarian or fighter should be able to beat. He slowly climbed the ranks of demonhood after his demise until he became Orcus, demon lord of the damned. +19 to hit, reach 10 ft., one target. These undead magically rise up from the ground or otherwise form in unoccupied spaces within 300 feet of Orcus and obey his commands until they are destroyed or until he dismisses them as an action. Thinking about other classes? When Lady Kima's vision quest led her to the Underdark to investigate a great evil, she was captured. Orcus can take 3 legendary actions, choosing from the options below. Hit: 21 (3d8 + 8) bludgeoning damage plus 13 (2d12) necrotic damage. Creatures in that area are vulnerable to necrotic damage. Generally, you’ll want to either make the campaign about stopping/fighting Orcus himself, or about his wand. Creatures in that area are vulnerable to necrotic damage. We don’t have a lot of the specific history of his time as a mortal, but we know he was into murder and undead magic and presumably did enough wildly evil things to land his soul in the abyss. Orcus has gone through several levels of divinity, but the one he finds himself at (and for a good chunk of his history) has been that of a demon lord. Orcus has advantage on saving throws against spells and other magical effects. Orcus worked his way up though, taking the same chaotic routes through the abyss as everybody else, Orcus was just either far more clever or far luckier. , which by combining their 1/day wails will ensure that the players start the combat off by taking 24d6 irresistible psychic damage, each. Blueshift Nine, LLC is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com or endless.com, MYHABIT.com, SmallParts.com, or AmazonWireless.com. A Taste of Undeath. He is wholly evil and enjoys torturing and corrupting mortal souls. Its really pivital for a PC's backstory but everything i find is just way too strong at this point, I'm think this Spirit of orcus is just a sliver of his power and takes shape on the material plain. The nightwalker points at one creature it can see within 300 feet of it. Orcus proceeded to climb through the demoni… Magic Resistance. A cylinder of swirling necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus’s next turn. Light. . He can innately cast the following spells, requiring no material components: Legendary Resistance (3/Day). Fire. Once this property of the wand is used, the property can’t be used again until the next dawn. It’ll allow you as a caster to make long range contested checks to magically yank the wand out of his hands. It’s tough being a soul larvae and you’re far more likely to be used as currency or eaten than actually develop into a proper fiend through either spending enough time absorbing the evil energies of the abyss or being purposefully “promoted” to serve as some fiend’s underling. The two Horns of Orcus, one of which was recovered by Vox Machina, are horns from Orcus' own head.12 After Vax'ildan became the Champion of the Raven … Alternatively, he can expend 1 or more of the wand’s charges to cast one of the following spells from it: circle of death (1 charge), finger of death (1 charge), or power word kill (2 charges). Alternatively, he can expend 1 or more of the wand’s charges to cast one of the following spells from it: (2 charges). Orcus, Prince of the Undead, is one of the most powerful demons in the Abyss. Every day the holder of the wand can summon more undead minions, perpetually fueling an ever-expanding army of undeath, play around with it. Monsters in the Dungeons & Dragons fantasy role-playing game are generally the antagonists which players must fight and defeat to progress in the game. Good luck! Orcus is a Demon Lord, so he'd be something like Challenge 29-30. Contents. Force. Feb 2, 2017 - INTRODUCTION: It was brought to my attention that this thread doesn't have a proper introduction (thanks CapnZapp), and I must say I agree. Hit: 21 (3d8 + 8) piercing damage plus 9 (2d8) poison damage. Orcus is the Demon Prince of Undeath and the Lord of Necromancy. Monsters 5e This online application will allow you to list and filter all the D&D 5e Monsters with severals options. Orcus chooses a point on the ground that he can see within 100 feet of him. Magic Resistance. Any sort of far distance teleportation or plane shifting spell will work, just get it out of the immediate area. Orcus regains spent legendary actions at the start of his turn. It’s gone through some redesigns as the editions have passed but it’ll always be very clearly identified as a “super evil magic wand”. Elemental Resistances Phys. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. Wand of Orcus. Wand of Orcus. They are perfect for every gamer as a gift or just treating yourself! Alternatively, he can expend 1 or more of the wand's charges to cast one of the following spells from it : circle of death (1 charge), finger of death (1 charge), or power word kill (2 charges). Chaotically evil mortal souls damned to the abyss for their life’s transgressions. By making a pact with the demon prince Orcus you are granted a unique set of gifts and power befitting that of the Prince of Undeath. Orcus has advantage on saving throws against spells and other magical effects. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Le vocable Orcus a parfois été assimilé à Pluton [3] ou Dis Pater [4. Generally he avoids direct combat with powerful foes preferring to hang back and pepper them with an array of spells and effects. A cylinder of swirling necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus’s next turn. 5E, DM, Homebrew. Good luck! The widespread cult of Orcus has a significant following among humanoids, especially orcs, half-orcs, ogres, giants, and humans. Check out our guide on. New to find a D&D Group? Only one legendary action option can be used at a time and only at the end of another creature's turn. Blueshift Nine, LLC does not warrant that the Service is free of viruses or other harmful components. The wand has 7 charges, and any of its properties that require a saving throw have a save DC of 18. Once you get the wand, you’ll need to get it, . Orcus, the prince of undeath, excerpted from the Monster Manual. Without that wand, Orcus has a much lower AC, no access to his usual powerful complement of spells, and will be forced to rely on his. Where most demons would fling a big fiery whip or a nasty greatsword, Orcus commands the undead and unleashes the highest-level necromancy spells from his signature wand. A campaign fighting Orcus or any of his followers is an excellent excuse for tons of undead, cruel necromancy and a touch of fiendish cult goodness. Creatures in that area are vulnerable to necrotic damage. If Orcus fails a saving throw, he can choose to succeed instead. The price of the item is the same whether it is an affiliate link or not. easier to defeat. As for an actual Orcus fight, you have a good amount of wiggle room regarding the fight’s difficulty depending on what you have Orcus summon using the wand. Orcus didn’t start out a deity or demon lord, he started out as your common garden variety necromancer. Les découvreurs ont proposé Orcus, qui fut adopté et promulgué le 22 novembre 2004. Orcus gets 500 hit points worth of undead to fight alongside him, and that’s assuming you start in an empty room with nothing but the party and Orcus. You’re not casting a spell. Orcus can take 3 legendary actions, choosing from the options below. It was kept on the Negative Energy plane in the Tchian-Sumere citadel, guarded by Alzogra the Bloated and Yleris, a yugoloth necromancer.1 Dead Gods Blueshift Nine, LLC assumes no responsibility for errors or omissions in the contents on the Service. here. While he’ll still be a threat (especially if he went with some powerful undead minions), he shouldn’t be anything a 20th level party can’t handle. Some of the links are "affiliate links", a link with a special tracking code. Orcus is a very old demon. In 5e, the stats for the Wand of Orcus are given on page. On a successful save, the creature takes 10d6 necrotic damage. Orcus want’s a nice quiet universe filled with nothing but him and his undead servants. Priests and influential follower… Dans la mythologie romaine, Orcus était probablement une sorte de divinité ou démon des Enfers [1] « assez mal distingué des Enfers eux-mêmes, comme séjour des morts [2]. Ice. website (the "Service") is for general information purposes only. The nasty option is to summon 3. , which are CR 21 monsters themselves, with enough change for some zombie backup. You will be also able to sort the list as you want. The followers of Orcus will overwhelm the world in a tide of undeath and even the gods will perish. It’ll be difficult, but if you manage to separate Orcus from his wand, he’ll be WAY easier to defeat. Orcus casts chill touch (17th level). Assuming you and your party are 20th level (because only a truly sadistic DM would have you face him at a lower level) you have a decent chance of bringing the old demon down. 227 of the DMG. If you must stat him for some reason, I'd start with the "quick monster" stats in the DMG for a CR30, and grab the normal traits from other demons.. One of his most identifiable symbols was the artifact known as the Wand of Orcus, a skull-topped wand with the power to slay any living being. Use your choice of summons to dial in the difficulty you’re looking for, using the liches as the “strongest” options, and plain zombies as the “weakest”. I’ve figured out 2 solid methods to get that thing out of Orcus’s hands: Once you get the wand, you’ll need to get it far away. What’s the best way to topple this unfriendly fiend? They keep his temples hidden, forming secret societies in otherwise normal communities, although some temples are strongholds full of undead. As an Amazon Associate, I earn from qualifying purchases. Creatures in that area are vulnerable to necrotic damage. Hit: 21 (3d8 + 8) bludgeoning damage plus 13 (2d12) necrotic damage. Orcus casts chill touch (17th level). It also allows you to use the themes and concepts from Orcus’s lore at earlier tiers, since any campaign where you plan to actually. Finger of Doom (Recharge 6).. Orcus trapped the spirit of this warrior within a circlet used for the control of Skeletal Warriors. True to his chaotic nature, Orcus enjoys passing off his wand to aspiring necromancers and other evil followers just to see what carnage they can reap with it and the undead armies it summons. Even a full party of 20th level adventurers is likely to lose a bunch of members when fighting Orcus, if not a TPK. is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Creatures in that area are vulnerable to necrotic damage. Even ascended into evil godhood (and then demoted back to demon lord) he still looks quite a bit like the archetypal balor, red, wings, goat legs, the whole pit-fiend getup. Check out our DND Dice here. The wand regains 1d4 + 3 charges daily at dawn. Orcus allows the wand to slip from his grasp from time to time. A cylinder of swirling necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus’s next turn. Originally made from the skull of an adventurer that was giving Orcus some trouble, we can’t discuss Orcus without discussing his signature weapon. Orcus regains spent legendary actions at the start of his turn. Thinking about other classes? In no event shall Blueshift Nine, LLC be liable for any special, direct, indirect, consequential, or incidental damages or any damages whatsoever, whether in an action of contract, negligence or other tort, arising out of or in connection with the use of the Service or the contents of the Service. The wand regains 1d4 + 3 charges daily at dawn. Here's some of the thing's I'd give him act far as other abilities. Seven demon types debuted in that book (which became well known for its provocative cover): the imaginatively named demons Type I to VI, as well as the succubus. Orcus will need to be tier 4, most likely as a final fight at level 20. The Orcusword was the weapon of Orcus when he was a balor. Magic Weapons. Affiliate advertising programs that the Service uses are: ← Older Post His actual personality is a sort of mix between evil incarnate and an old man yelling for everybody to get off his lawn. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. (source: Section 5). Legendary Resistance (3/Day). While he’ll still be a threat (especially if he went with some powerful undead minions), he shouldn’t be anything a 20th level party can’t handle. Dark. Selon les découvreurs , les scientifiques planétaires Mike Brown (Caltech), son collègue Chad Trujillo (maintenant à l'Observatoire Gemini d'Hawaii), et David Rabinowitz (Yale University), le planétoïde 2004 DW a été trouvé dans le cadre du … www.SkullSplitterDice.com is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Orcus has gone through several levels of divinity, but the one he finds himself at (and for a good chunk of his history) has been that of a demon lord. Demon lords are some of the most powerful beings that exist and are barely a step below deities, but they’re not entirely out of the question for mere mortals like an adventuring party to deal with. Because of Orcus’s propensity for “loaning out” his wand to particularly evil followers, you can use the wand as a central mcguffin that drives the plot forward. If Orcus fails a saving throw, he can choose to succeed instead. Orcus makes two Wand of Orcus attacks. While holding it, Orcus can use an action to cast animate dead, blight, or speak with dead. One untimely casting of, . Newer Post →, 17 (Natural Armor), 20 With The Wand Of Orcus, Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Charmed, Exhaustion, Frightened, Poisoned, The wand has 7 charges, and any of its properties that require a saving throw have a save DC of 18. Dans la mythologie romaine, Orcus était le dieu des enfers, punisseur des parjures, aussi proche de Pluton que du grec Hadès, et plus tard identifié à Dis Pater.Son nom semble avoir été donné à son côté maléfique et vengeur, le dieu qui tourmente les criminels après leur mort, ou encore avoir été un synonyme de l'enfer, comme Hadès. The nasty option is to summon 3 liches, which are CR 21 monsters themselves, with enough change for some zombie backup. Regardless, we only recommend products or services we believe will add value to our readers. Eldritch Wizardry also revealed that demons had lords, even as it introduced two of them: Demogorgon and his eternal foe Orcus.Orcus appeared in that book in th… Orcus was typically described as having the head and legs of a goat, although with ram-like horns, a bloated body, bat-like wings, and a long tail.Orcus cared for nothing save himself—not even his devotees and undead servants—and focused only on spreading misery and evil. Each demon starts out as a little useless larva, a maggot with a distorted face resembling the one they had in life. Orcus has advantage on saving throws against spells and other magical effects. Blueshift Nine, LLC reserves the right to make additions, deletions, or modification to the contents on the Service at any time without prior notice. Check out our guide on How to Find a D&D Group. Orcus is the Demon Prince of Undeath, known as the Blood Lord. Make a play for the Wand of Orcus as we go through everything you need to know. When Orcus casts animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely. If he. As for an actual Orcus fight, you have a good amount of wiggle room regarding the fight’s difficulty depending on what you have Orcus summon using the wand. Dans la littérature. Creeping Death (Costs 2 Actions). He placed it on the end of a long iron scepter and infused it with his own demonic essence. cantrip and a tail attack. Wand of Orcus. Orcus also wielde… Les scientifiques planétaires du Caltech (California Institute of Technology) et de l'Université Yale ont découvert le 17 février 2004, avec le télescope Oschin de 1,2 m et la caméra QUEST du Mont Palomar, un nouveau planétoïde aux confins glacés du Système Solaire. If a creature starts its turn within 30 ft. of the bodak and the two of them can see each other, the bodak can force the creature to make a DC 12 Constitution saving throw if the bodak isn’t incapacitated. All demons in D&D start out this way. Actions Greataxe: Melee Weapon Attack: +5 to … Intelligent undead do not willingly serve him, although vampires, liches, and others have been forced into his service. Use your choice of summons to dial in the difficulty you’re looking for, using the liches as the “strongest” options, and plain zombies as the “weakest”. One untimely casting of power word kill can simply delete a player. Tail. Orcus is one of the most powerful enemies it’s possible to fight in D&D but he’s not unbeatable. How should he be integrated into your campaigns? Followers of Orcus are usually necromancers, liches, vampires, and everybody else who’s really into the whole undead scene. Hi all, I am looking for a weakened version of Orcus statblock to use for my party of 6, level 4 players. Additionally, he can cast. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Death Knights are another nasty option, as are 8 banshees, which by combining their 1/day wails will ensure that the players start the combat off by taking 24d6 irresistible psychic damage, each. He tends to grant powers to those evil enough to ensure a good swathe of that nasty “life” stuff will get crushed with it. The target must succeed on a DC 21 Wisdom saving throw or take 26 (4d12) necrotic damage and become frightened until the end of the nightwalker's next turn. Hit: 21 (3d8 + 8) bludgeoning damage plus 13 (2d12) necrotic damage. Catégorisé comme plutino du fait de son orbite en résonance 2:3 avec celle de Neptune, Orcus se devait de porter le nom d'une divinité des Enfers. Orcus’s spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). Orcus chooses a point on the ground that he can see within 100 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus's next turn. If you’re feeling kind, Orcus can just summon 20 or so standard zombies or skeletons that the players can weed out with a good fireball or two. Anyone wearing this circlet can see through the eyes of the skull at the end of the wand. , he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely. But Orcus removed the skull from this warrior and then destroyed the corpse. Creeping Death (Costs 2 Actions). Dans son oeuvre (Sur la mort du moineau de Lesbie), Catulleparle d'Orcus en le comparant à Pluton : les ténèbres d'Orcus qui dévorent toutes choses. C'est le troisième plus grand plutino connu, les deux premiers étant Pluton et son satellite Charon. Orcus chooses a point on the ground that he can see within 100 feet of him. Innate Spellcasting. Orcus gets 500 hit points worth of undead to fight alongside him, and that’s assuming you start in an empty room with nothing but the party and Orcus. 1 Stats; 2 Availability; 3 Role Summary; 4 PvE Builds; 5 PvP Builds; 6 Official Profile; Stats. Orcus stands 15 feet tall and weighs nearly 6,000 pounds. When Orcus casts animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely. 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